![]() ![]() Oct 02 07:00:15 honeypot-vm kernel: amdgpu 0000:0b:00.0: amdgpu: page fault (src_id:0 ring:24 vmid:1 pasid:32776, for process Starfield.exe pid 8408 thread vkd3d_queue pid 8481) Oct 02 07:00:06 honeypot-vm systemd: rvice: Deactivated successfully. Oct 02 06:59:42 honeypot-vm sktop: ERROR: ld.so: object '/home/gary/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Oct 02 06:59:42 honeypot-vm sktop: /bin/sh\0-c\0PROTON_LOG=1 PROTON_LOG_DIR=/home/gary/temp/proton_log PROTON_ENABLE_NVAPI=0 PROTON_FORCE_LARGE_ADDRESS_AWARE=0 /home/gary/.steam/debian-installation/ubuntu12_32/reaper SteamLaunch AppId=1716740 - /home/gary/.steam/debian-installation/ubuntu12_32/steam-> One in a loading screen during fast travel, one randomly during gameplay. ![]() I had two crashes today on 535.43.10 (kernel 6.5.5) with proton-experimental. OS: KDE neon 5.27 CPU: i7-7700K GPU: NVIDIA GeForce GTX 1080 Ti Driver: 535.43.10 Kernel: 6.3.13 (I know that I need 6.4+ (I believe) for a kernel fix for some issues too, but I can't install it due to a dependency that isn't updated in the Ubuntu repository yet, and it would be a huge effort to update it manually) Proton: Experimental However, I have started getting micro-stutters every 10 or so seconds which I didn't before, but I can manage. As others have said, the performance is still bad, but hopefully a VKD3D update helps there. ![]() I can also confirm that 535.43.10 seems to have fixed the crashing issues (randomly when going to a new cell, leaving menus, or opening a slate), and for me a lot of visual artifacts in menus that have a 3D model in them (flickering of a red overlay, and green and red artifacts) also seems to been fixed. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |